Kingdomino

From the box: “Players take on the role of Lords seeking new lands to expand their kingdom. As with ‘Dominoes’, these new lands must match the landscape tiles that have already been played. You need to create large areas of the same landscape type. But these will only score points if there is at least one crown on a tile. Points for each landscape type are calculated at the end of the game by multiplying these two together: so the number of squares times the number of crowns. Before this however, you’ll need to pay attention to your choice of tile, which decides the order of play for the following round. Taking a good tile now means you’ll play later next time. Each round presents the players with new important decisions as to which tile they should take.”

Spiel De Jahres Jury statement: “‘Kingdomino’ lifts the time-honoured principle of dominoes to a new level – without losing any of the sleek elegance of its predecessor. On the contrary: the dual mechanics of planning the far-reaching lands surrounding the castle and the clever method of selecting tiles fit together extraordinarily well, they are expertly reduced to their essential components. The strong two-player variant with an XXL kingdom rounds off this quick and easy-to-learn gaming experience.”

Dan says: ” Kingdomino is a fun, light 2-4 player tile-laying game.  In it, you’re selecting tiles containing different landscape types and trying to put them together to fit in a 5×5 grid.  You play them ‘domino’-style, where one of the ends has to match the landscape type of the tile you are up against.  The turn order is an interesting element where players, on their turn, decide which of the available tiles they want on their next turn.  Those tiles are ordered from least valuable to most valuable.  Whichever tile you pick is your ‘turn order’ for the next turn so you have to measure value versus turn order.  easy to learn and fast to play, this is a great game to start a game night with.”

Amazon: Kingdomino

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