Tsuro

From the box: “Create your own journey with Tsuro, the Game of the Path. Place a tile and slide your stone along the path created, but take care. Other player’s paths can lead you in the wrong direction – or off the board entirely. Find your way wisely to succed. Stay the path – your journey begins here.”

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Carcassonne (Big Box)

From the box: “Released to critical acclaim in 2000, Carcassonne has long captivated audiences with its simple yet engaging gameplay. Now you can experience the best the 2001 Spiel des Jahres winner has to offer. The 2017 version of the Carcassonne big box combines the base game along with eleven of its expansions, making it the perfect starter set for anyone who wants to play this bestselling game with as much variety as possible. Including the inns & cathedrals, traders & builders, the Abbot, the River, the flying machines, the ferries, the messengers, the gold mines, mage & witch, the robbers, and the crop circles expansions, the Carcassonne big box includes more than 150 tiles and seven different types of Meeple.”

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Imhotep

From the box: “Players take on the role of ancient Egyptian architects. Over six rounds, they try to transport stone blocks to end up in the most valuable positions at five construction sites, while thwarting their opponents’ efforts to do the same. To win the game and be named the greatest architect, you must get your blocks to the right place, in the right order, at the right time.”

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Red Dragon Inn

From the box: “You and your adventuring companions have spent all day slogging through the Dungeon, killing monsters and taking their stuff. Now you’re back in town, healed up, cleaned up, and ready to party at the Red Dragon Inn. Drink, gamble, and roughhouse with your friends. But don’t forget to keep an eye on your Gold. If you run out, you’ll have to spend the night in the stables. Oh. and try not to get too beaten up or too drunk. If you black out, your friends will continue the party without you. after they loot your body for Gold of course!  The last conscious adventurer with Gold wins the game!  Take on the role of one of four heroic fantasy adventurers — Dierdre, Fiona, Gerki, or Zot — and enjoy an evening at the Red Dragon Inn!”

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Exploding Kittens

From the box: “In this highly-strategic, kitty-powered version of Russian Roulette, players draw cards until someone draws an Exploding Kitten, at which point they explode, they are dead, and they are out of the game — unless that player has a Defuse card, which can defuse the Kitten using things like laser pointers, belly rubs, and catnip sandwiches. All of the other cards in the deck are used to move, mitigate, or avoid the Exploding Kittens.”

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Ticket to Ride (North America)

Loy says: “Ticket to Ride is an addictive race to make the most profitable and longest train routes before your opponents do. The rules can be learned in five minutes, but gameplay itself is strategically challenging. Each player has a number of secret routes they are trying to establish, while blocking opponents from doing the same. Trains, cards, and routes have to be collected and set in matching colors, adding to the challenge. This is a family fun game that we love so much, we even play it on our phones.”

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Oz Fluxx

From the box: “Does life seem drab and humdrum? Let the cyclone of the ever-changing card game, Fluxx, whisk you away to a magical world of fun! Mingle with Munchkins, make new friends, and follow the Yellow Brick Road to see the Wizard – but keep a bucket of water handy: you never know when you might need to melt a Wicked Witch. Next stop…the land of Oz! It all begins with one basic rule: Draw one card, Play one card. You start with a hand of three cards… add the card you drew to your hand, and then choose one card to play, following the directions written on your chosen card. As cards are drawn and played from the deck, the rules of the game change from how many cards are drawn, played or even how many cards you can hold at the end of your turn.”

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Munchkin (Classic)

From the box: “In Munchkin, you and your friends compete to kill monsters and grab magic items. And what magic items. Don the Horny Helmet and the Boots of Butt Kicking. Wield the Staff of Napalm or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon. Everyone begins the game as a Level 1 Human with NO Class (heh-heh) and via cards, they acquire Races (Elf, Dwarf, etc.), Classes (Thief, Wizard, Cleric, etc.), Items, Armor, Potions, and more to combat hideous monsters like the Level 4 Undead Horse, the Level 10 Net Troll, and the Level 14 Unspeakably Awful, Indescribable Horror (very nasty, indeed). The object of the game is to reach Level 10. Levels are acquired via the slaying of monsters and the selling of acquired treasure (1,000 Gold Pieces equals 1 Level). Very silly and a lot of fun!

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